And for that, celtx gives us ready-made objects that we can use.Īnd by “objects” I mean all kinds of things. What we have here is a canvas area where we can do our storyboarding. If you click “Edit Shot Blocker”, celtx opens up a new tab, and here is where the real storyboarding takes place if you will. The description below is also relatively self-explaining, you put in what you deem necessary as additional description text in addition to what we’re going to add as storyboard shot. In the image area, as you might assume, you can add an image, the same way you usually do in celtx, you click “add an image”, and you are taken to the “add image” dialog where you can choose between uploading an image, selecting one from your library, or searching for one online, which you can then add to the library and use here in the storyboard. The first number represents the sequence number, and the second number represents the shot number within that sequence.įirst, let’s see what we can do with this shot.Īt the top of the shot you have a drop-down where you can select the type of shot, as in wide shot, close up, etc.Īt the top right, if you click the “cog” icon, you can select between removing the shot, or duplicating it, in case you have a shot that has elements that you want to reuse in the next one.Īnd then, below, we have three areas: an image area, a shot blocker area, and a description area. If you click that “plus”, celtx adds a new shot here, and it gets assigned the number 1.1, because it’s the first shot in this sequence. And what you see here is an empty canvas so to speak, with a big plus that says “add a shot”.Īnd that’s what we’re going to do. This is the one you’ll probably use most.īut this time we won’t go into the screenplay editor, but rather, to the storyboard function.Ĭlick on “Storyboard”, and celtx opens up a new tab. To get to the storyboard function, click on the project name, so that celtx brings you to the overview of the different functions within that project, where “Screenplay” is one of them and would give you access to the screenplay editor. And when you just need a little help in staging some not too complicated scenes – production wise speaking – it may be of great help. In my opinion, the storyboard function in celtx is not too extensive, but keep in mind that this is what is offered for free, you pay nothing for it. Because you’ll most likely be busy writing.īut, maybe you are planning to do your own production, your own short, or whatever it might be, so, let’s look at what the storyboard function offers you in terms of creating your own visual guide for shooting what you’ve written. If you’re a writer who works with a production company, most likely a director or a storyboard artist is going to do that work for you. The storyboard function helps you “block shots” as they say, which means, thinking about and deciding, how would those scenes that you’ve written look like if you were to divide them up into different shots. With the free version of celtx, you can also make use of the storyboard function, which is very nice.
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